![GirlDemo 1](http://farm4.static.flickr.com/3400/3420430195_1ea94e3424_o.jpg)
I first did a quick line sketch on layout paper using a Design 2 Art Marker. This tool is equipped with two nibs, one fine and a larger one for drawing bold strokes. The sketch was then scanned into the computer.
![GirlDemo 2](http://farm4.static.flickr.com/3398/3420430215_90c8ac6b2f_o.jpg)
Using Photoshop Elements 2.0, I added a flat flesh tone with the Paint Bucket Tool.
![GirlDemo 3](http://farm4.static.flickr.com/3349/3421238220_d15b49af5f_o.jpg)
Now I add tones to the hair and lips.
![GirlDemo 4](http://farm4.static.flickr.com/3305/3421238232_f11f4ff4fd_o.jpg)
More inermedate tones are added.
![GirlDemo 5](http://farm4.static.flickr.com/3147/3420430303_da7e19a0ac_o.jpg)
Darker tones are added as well as some modeling to the face.
![GirlDemo 6 a](http://farm4.static.flickr.com/3329/3420430315_63c5141272_o.jpg)
Sometimes I will flop the image I'm working on. Often portraits can get out of kilter and seeing a flopped view will help detect where you might have gone wrong. I use the Smudge Tool to soften some of the edges.
![GirlDemo 6 b](http://farm4.static.flickr.com/3556/3420430343_856340ca50_o.jpg)
The finished rough sketch. I added some darker tones to the hair and softened them with the Smudge Tool
![GirlDemo 7](http://farm4.static.flickr.com/3392/3420449113_41448de990_o.jpg)
You can also easily turn her into a redhead or blond.
![GirlDemo 8](http://farm4.static.flickr.com/3661/3421256750_a661ac6c78_o.jpg)
Even though this is a rather crude, rough sketch, it's a great way to learn how to render images digitally. Practice ! Practice ! Practice ! Actually, using the Painter program, even the simpler versions, will allow you even more flexibility and rendering options.
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